HEADCRASH
Five weapons aim and fire themselves. You decide one thing: when to leave the ground, and where to come down.
A top-down survivor. Enemies come from every direction and they do not stop. The guns handle themselves. You handle the dive.
The dive is the whole game
Space to jump. Space again in the air to bring the head down hard. Everything inside the radius is thrown off the floor, and every attack in it is cancelled — shots already in flight included. It gathers at the top and comes down fast; the floor ripples out from where you land and the camera catches up a beat late. It costs meter, so when you use it is the skill.
Ten bosses, six ways in
One every ten stages. They differ by the shape of their fire — an aimed fan, a ring with a moving gap, a wall with a sliding hole, a spiral inside a ring — and by how they open. Dive on it. Dive on its back. Dive on the orb it fires. Topple its pylons. Kill its anchors. Shoot it during its wind-up. The line under the boss bar tells you which, for the whole fight; the tenth boss changes its answer every phase.
The codex
Press B on the title. Meeting a boss records its name and its patterns. Killing it records how it opened, how many times, and your fastest. It is a record of what you did, not a manual — compare it with someone else's.
The floor keeps score
The arena is a disk. Kill a boss and the read head sweeps its sector clean, and it stays clean for the rest of the run.
Browser demo — 20 stages, 2 bosses. Free, no download.
Full version — 100 stages, 10 bosses, the ranking board and the ending.
Controls — WASD move · Space jump · Space again to dive · 1 2 3 pick an upgrade · B the codex.
On a phone: drag on the left, button on the right.
English / 한국어 / 日本語.
Written in C with raylib. Every mesh, colour, sound effect and letterform is generated when the game starts — nothing is loaded from disk.
| Published | 8 days ago |
| Status | Released |
| Platforms | HTML5, Windows, Linux |
| Rating | Rated 5.0 out of 5 stars (1 total ratings) |
| Author | num2323studio |
| Genre | Action |
| Tags | 3D, Arcade, Auto Battler, Bullet Hell, Pixel Art, Procedural Generation, Roguelite, Score Attack, Survivor-like, Top-Down |
| AI Disclosure | AI Assisted, Code, Graphics, Sounds, Text |
Purchase
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Comments
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It's so fun to build up, and the game is full of thrills~~!!!
Thanks a lot! Happy to hear you're enjoying it. Hope you can reach the 100th stage with the new patch! 🚀